How to play Exploding Kittens (Original Edition)
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The object of the game is to be the last player standing. You get eliminated from the game by drawing an exploding kitten. Setup. Remove all 9 exploding kittens from the deck and set them aside. Now, look through the remaining deck and based on the number of players use the following cards.
2-3 players – Use only the cards WITH a paw print in the corner.
4 – 7 players: Use only the cards WITHOUT a paw print in the corner.
8 – 10 players: Use all of the cards.
Remove all the Defuse Cards from the deck and deal 1 to each player putting any extra Defuse Cards back in the deck. Shuffle the deck and deal 7 cards face down to each player. Players look at their own cards but keep them hidden from other players. Insert enough Exploding Kittens back into the deck so that there is 1 fewer than the number of people playing. Remove any extra Exploding Kittens from the game.
Shuffle the deck, and put it face down in the middle of the table. This is your Draw Pile. Pick a player to go first, then play proceeds clockwise.
On your turn you may play a card by placing it FACE UP on top of the Discard Pile, and following the instructions on the card. After you follow the instructions on the card, you can play more cards. You can play as many cards as you’d like. Or, play no cards if you want. You end your turn by drawing a card from the top of the Draw Pile and putting it into your hand.
If you draw an exploding kitten, then you lose and are out of the game. Discard your hand and the next player goes. The last player standing wins.
After you have played your first game play with these special combo rules, remembering that when you play combos, ignore the instructions on the cards.
Two of a kind – Playing matching Pairs (where you get to steal a random card from another player) no longer only applies to Cat Cards, it now applies to ANY 2 cards in the deck with the same title.
Three of a kind – Exactly the same as Two of a Kind, but you get to name the card you want from the other player. If they have it, you get to take it. If not, you get nothing.
5 different cards – If you play 5 different cards (any 5 cards with different titles), go through the Discard Pile to take any single card you’d like.
Some cards don’t have any instructions on them, these are the Cat Cards. These cards must be collected and played as matching Pairs. If you play matching Pairs of Cat Cards, pick another player and steal a random card from their hand.
The rest of the card abilities are as follows:
Exploding Kitten – You must show this card immediately. Unless you have a Defuse Card, you lose. Discard all of your cards, including the Exploding Kitten.
Defuse – If you drew an Exploding Kitten, you can play this card instead of dying. Place your Defuse Card in the Discard Pile. Then, secretly put the Exploding Kitten back into the draw deck anywhere you’d like without reordering or viewing the other cards. Your turn is over after playing a Defuse.
Double Slap – End your turn without drawing a card and force any other player to immediately take 2 turns in a row. This is not the same as drawing 2 cards in a row, instead the target player take their first turn by playing cards then drawing. Then, when their turn is over, it’s their turn again. The targeted player may immediately play a Slap Card of their own, the turns get added to the current count and they pick a player to take ALL remaining turns (4 turns, then 6, then 8 and so on). Play always continues from the targeted player. If you draw and defuse an Exploding Kitten during a series of turns, you must continue taking your remaining turns after you reinsert the Kitten.
Triple Slap – works the same way as Double Slap, but adds 3 turns instead of 2.
Skip – Immediately end your turn without drawing a card. (If you play a Skip Card in response to a Double Slap Card, it only ends 1 of the 2 turns. Playing 2 Skip Cards would end both turns.)
Reverse – Reverse the order of play and end your turn without drawing. If you play this card after you’ve been SLAPPED, the order of play is reversed, but you’ve only ended 1 of your turns.
Shuffle – Shuffle the Draw Pile thoroughly.
Draw from the Bottom – End your turn by drawing the bottom card from the Draw Pile.
Favor – Force any other player to give you 1 card from their hand. They choose which card to give you…
I have seen this but haven't played it, cool.
Watched 03.04.2023 Thank you for the instruction how to play
dude you're supposed to hand out 7 cards to peopleIm trying to find a tutorial to show my friends and videos keep making the same mistake
My Version:When you draw an "EXPLODING KITTEN" card, you get 1 point.After someone gets 5 points, the player with the least points, wins.
Thank you so much! Been waiting for this! Also welcome back to youtube!
so glad youre back!
Suggestion: How to play Tri-ominos
Best video on this game!
Can you use a nope card on a diffuse card?
I have a question. If I successfully pull off a 3 of a kind combo and they have multiple of the card I ask for do they have to give all of the card or just 1.
This video explaining the game is so much better than that one video with freakin ukelele. Couldnt concentrate on that video explaing the rules.
Thank you so much
What to do when someone puts two attack cards and there is only two cards in the deck ?
The player who yells “I start” first goes first.
Out of 25 comments, if you found my comment you're a legend:) Btw, I think my video is pretty useful if you want to get free avatars in exploding kittens so check it out if you want to:3
Some variations still only use cat cards for pairs or three of a kind.
It’s 7 people not 4
Please PETA, save the kittens
What happens if a player cheats?
Gets a exploding kitten card but says nothing?
If my friend don't tell me that he got bomb card
What happens if you run out of draw cards? Reshuffle the discard pile and use that? Or is it impossible to run out before the game is over?
I have 7 pieces of advice for you and others: 1: He didn't mention that when after dealing players their cards, you should put back 1 fewer exploding kittens than players playing, AND the remaining defuses. (for 2 player you take out 2 defuses from the game.)
2: Some people prefer to deal 7 cards instead of 4. I prefer 4 because it prevents players from getting stacked early.
3: When you are dealing the deck, you should make sure you do not see the patterns on the defuses you deal, because all cards have unique patterns. Players could memorize the patterns on other player's defuse cards, and if they use a defuse with a different pattern than they started with to defuse an exploding kitten, you will know that they probably drew another defuse in the deck. You should also do this with exploding kittens for games with more than 2 players.
4: There are special combos, and I don't feel like they are for advanced play. After I played my first game, I tried them out and I found them easy to learn! It's not so hard to learn.
5: Some people play with different types of decks, so make sure you say what type of deck you are using, and if you are using special combos or not.
6: If you want to play with more than 5 people, (5 is the max for the original edition and the NSFW edition) combine 2 classic or NSFW decks together,tt or play the party pack version.
7: If you want to learn some tips, look them up.
I was Rick rolled by frito lays
i like hamburgers
What If I use 5 diff. Icons for combos:
1. Should it be 5 cards on hand or even if i have morethan 5cards, as long as there are 5 cards with different icons, i can use it as a combo?
2. Shall I reveal these 5 different cards to all the players to justify my combo?
Thanks for advise.
What if one player ends up with only 3 defuse cards?
Those last-man-standing games…
I have a question: use 5 different cards with 5 different icons, or 2 or 3 cards in those 5 cards have a same icon
For example that i play these 5 cards: Beard cat – beard cat – rainbow cat – taco cat – beard cat
Then can i use the 5 cards combo?
The more common rule is as follows: During setup, deal 7 cards instead of 4 along with 1 Defuse card (4+1=5, 7+1=8).
This is the checkers game where grandad and grandson will bond These ads are so annoying
If you draw a exploding kitten and has no defuse card, the exploding kitten is discarded too? or the player puts back in the draw pile?
what do you do when you run out of cards in the draw pile? 'cus even though the instructions said you will never run out of cards in the draw pile, i did.
My family has s going to play that game thanks for telling us how to play
9 exploding KITTENS!?
Way too confusing
The illustrator from The Oatmeal did the illustrations? Noice!
If using a attack your turn is over
I reckon it’d be a hoot playing exploding kittens at this dudes place. I love the dinner plates on the wall😀
This game makes me want to play another game. Russian Roulette.