What’s Wrong with Digital Collectible Card Games? Hearthstone-like Games| Game Design Thinking - c4gamingstudio.com

What’s Wrong with Digital Collectible Card Games? Hearthstone-like Games| Game Design Thinking

Game Design Thinking
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In the last few years, many games inspired in Hearthstone have been launched. This has created a series of Hearthstone-like games, games that share most of the core gameplay loop with the Blizzard game. This has created a sense of exasperation on players, who are looking for the next revolution in Digital CCG.

/* Books used in this video essay */
Advanced Game Design – Michael Sellers:
The Art of Game Design – Jesse Schell:
Game Feel – Steve Swink:

/* Gameplay Videos */
How to Play Magic: The Gathering:
Hearthstone Gameplay:
Magic: The Gathering Arena:
Boss Monster:
Creative Clash:

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/* Timestamps: */
00:00 – Intro
01:14 – CCG Brief History
01:51 – The Beginnings of the Digital CCG
02:34 – Hearthstone Brief History
03:20 – Hearthstone’s Core Gameplay Loop
05:04 – Hearthstone’s Cards
06:38 – Causa
07:19 – Kards
08:19 – Gwent
09:09 – What now?
11:07 – Outro